Half-checking propagators DRAFT September 7, 2020 • 5 min read research programming Half-checking propagators, a paper by Mikael Z. Lagerkvist and Magnus Rattfeldt at ModRef 2020 Read more →
Half-checking propagators DRAFT July 12, 2020 • 6 min read research programming Half-checking propagators, a paper by Mikael Z. Lagerkvist and Magnus Rattfeldt Read more →
Nmbr9 as a Constraint Programming Challenge DRAFT September 28, 2019 • 6 min read research games programming Nmbr9 as a Constraint Programming Challenge, a paper by Mikael Z. Lagerkvist Read more →
State Representation and Polyomino Placement for the Game Patchwork DRAFT September 27, 2019 • 9 min read research games programming State Representation and Polyomino Placement for the Game Patchwork, a paper by Mikael Z. Lagerkvist Read more →
Rust 2019: Laying the groundwork for an amazing future DRAFT January 15, 2019 • 8 min read rust programming Rust in 2019 Read more →
Monte Carlo Methods for the Game Kingdomino DRAFT August 13, 2018 • 9 min read research games programming Monte Carlo Methods for the Game Kingdomino, a paper by Magnus Gedda, Mikael Z. Lagerkvist and Martin Butler Read more →
Rust 2018: Libraries in the 2018 Epoch DRAFT January 23, 2018 • 10 min read rust programming Rust in 2018 Read more →