Blog post20 min read
From constraint models to playable puzzle gamesDraft
I wanted to play some puzzles produced by my constraint-programming experiments. That small wish grew into nine games.

I wanted to play some puzzles produced by my constraint-programming experiments. That small wish grew into nine games.

On Benchmarking MiniZinc and the LinkedIn Queens Problem

Solving LinkedIn Queens using MiniZinc

Nmbr9 as a Constraint Programming Challenge, a paper by Mikael Z. Lagerkvist

State Representation and Polyomino Placement for the Game Patchwork, a paper by Mikael Z. Lagerkvist

Monte Carlo Methods for the Game Kingdomino, a paper by Magnus Gedda, Mikael Z. Lagerkvist and Martin Butler
