Talk ·
State Representation and Polyomino Placement for the Game Patchwork
Using constraint programming to represent Patchwork boards, guide polyomino placement, and evaluate game-playing choices.
- Speaker
- Mikael Zayenz Lagerkvist
- Occasion
- ModRef 2019Stamford, Connecticut, USA
This presentation accompanied the ModRef 2019 paper. It introduces Patchwork as a game-state representation problem, develops the regular-constraint placement model, and presents propagation-guided regret as a way to keep strong future placements available.